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ESP32-RetroPlay / main / tasks / display_task.h
#ifndef DISPLAY_TASK_H
#define DISPLAY_TASK_H

#include "esp_err.h"
#include "game/game_framework.h" // Include the new framework header

// Function to start the display task, now accepting a game instance
esp_err_t start_display_task(const game_t *game_instance);

// Function to update generic text lines on the display (e.g., for initial messages or debug)
void display_update_text(const char *lines[], size_t num_lines);

#endif // DISPLAY_TASK_H