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ESP32-RetroPlay / build / log / idf_py_stdout_output_2376
�x��x�xxx�x��to isola�ESP-ROM:esp32s3-20210327
Build:Mar 27 2021
rst:0x1 (POWERON),boot:0x28 (SPI_FAST_FLASH_BOOT)
SPIWP:0xee
mode:DIO, clock div:1
load:0x3fce2810,len:0x15a0
load:0x403c8700,len:0x4
load:0x403c8704,len:0xd20
load:0x403cb700,len:0x2f00
entry 0x403c8928
I (27) boot: ESP-IDF v5.4.1-dirty 2nd stage bootloader
I (27) boot: compile time Jul 27 2025 19:17:01
I (27) boot: Multicore bootloader
I (28) boot: chip revision: v0.2
I (30) boot: efuse block revision: v1.3
I (34) boot.esp32s3: Boot SPI Speed : 80MHz
I (38) boot.esp32s3: SPI Mode       : DIO
I (42) boot.esp32s3: SPI Flash Size : 2MB
I (45) boot: Enabling RNG early entropy source...
I (50) boot: Partition Table:
I (52) boot: ## Label            Usage          Type ST Offset   Length
I (59) boot:  0 nvs              WiFi data        01 02 00009000 00006000
I (65) boot:  1 phy_init         RF data          01 01 0000f000 00001000
I (72) boot:  2 factory          factory app      00 00 00010000 00100000
I (78) boot: End of partition table
I (82) esp_image: segment 0: paddr=00010020 vaddr=3c030020 size=0d3e8h ( 54248) map
I (99) esp_image: segment 1: paddr=0001d410 vaddr=3fc93200 size=02c08h ( 11272) load
I (101) esp_image: segment 2: paddr=00020020 vaddr=42000020 size=2065ch (132700) map
I (127) esp_image: segment 3: paddr=00040684 vaddr=3fc95e08 size=001f0h (   496) load
I (128) esp_image: segment 4: paddr=0004087c vaddr=40374000 size=0f114h ( 61716) load
I (145) esp_image: segment 5: paddr=0004f998 vaddr=600fe100 size=0001ch (    28) load
I (151) boot: Loaded app from partition at offset 0x10000
I (151) boot: Disabling RNG early entropy source...
I (162) cpu_start: Multicore app
I (171) cpu_start: Pro cpu start user code
I (171) cpu_start: cpu freq: 160000000 Hz
I (172) app_init: Application information:
I (172) app_init: Project name:     rc-car
I (175) app_init: App version:      1
I (179) app_init: Compile time:     Jul 27 2025 19:47:55
I (184) app_init: ELF file SHA256:  fe2305fd5...
I (188) app_init: ESP-IDF:          v5.4.1-dirty
I (192) efuse_init: Min chip rev:     v0.0
I (196) efuse_init: Max chip rev:     v0.99 
I (200) efuse_init: Chip rev:         v0.2
I (204) heap_init: Initializing. RAM available for dynamic allocation:
I (210) heap_init: At 3FC97268 len 000524A8 (329 KiB): RAM
I (216) heap_init: At 3FCE9710 len 00005724 (21 KiB): RAM
I (221) heap_init: At 3FCF0000 len 00008000 (32 KiB): DRAM
I (226) heap_init: At 600FE11C len 00001ECC (7 KiB): RTCRAM
I (232) spi_flash: detected chip: generic
I (235) spi_flash: flash io: dio
W (238) spi_flash: Detected size(16384k) larger than the size in the binary image header(2048k). Using the size in the binary image header.
I (250) sleep_gpio: Configure to isolate all GPIO pins in sleep state
I (257) sleep_gpio: Enable automatic switching of GPIO sleep configuration
I (263) main_task: Started on CPU0
I (281) main_task: Calling app_main()
This is esp32s3 chip with 2 CPU core(s), WiFi/BLE, silicon revision v0.2, 2MB external flash
Minimum free heap size: 382780 bytes
I (285) APP_MAIN: Minimum free heap size: 382780 bytes
I (290) JUMP_BIRD_QUEUE: xJumpBirdGameInputQueue created successfully.
I (296) APP_MAIN: xJumpBirdGameInputQueue created successfully.
I (302) APP_MAIN: LED control queue created successfully.
I (307) APP_MAIN: Attempting to start display task...
I (312) DISPLAY_TASK: Creating display mutex...
I (316) DISPLAY_TASK: Display mutex created. Initial give.
I (321) DISPLAY_TASK: Display Manager Task started.
I (327) DISPLAY_TASK: Display task created.
I (327) SSD1306: OLED configured successfully
I (334) APP_MAIN: Display task created successfully.
I (339) APP_MAIN: Attempting to start LED control task...
I (344) gpio: GPIO[41]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 
I (352) LED_TASK: LED Control Task started. Waiting for signals...
I (358) LED_TASK: LED Control task created successfully!
I (363) APP_MAIN: LED control task created successfully.
I (368) APP_MAIN: Attempting to start button monitor task...
I (374) gpio: GPIO[37]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 
I (382) BUTTON_TASK: Button Monitor Task started. Monitoring GPIO 37 for Jump Bird game input.
I (390) BUTTON_TASK: Button Monitor task created successfully!
I (395) DISPLAY_TASK: SSD1306 initialized and screen cleared.
I (401) APP_MAIN: Button Monitor task created successfully.
I (1406) APP_MAIN: All core tasks and queues initialized. Main idle loop...
I (2540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (2540) BUTTON_TASK: Jump signal SENT successfully!
I (2577) DISPLAY_TASK: Initial button press PEEKED. Signal: 1. Ticks: 2314.
I (2577) DISPLAY_TASK: Jump signal CONSUMED. Transitioning to GAME_RUNNING state. Ticks: 2314.
I (2581) JUMP_BIRD_GAME: Initializing Jump Bird Game state...
I (2586) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.
I (2990) BUTTON_TASK: Button PRESSED detected (rising edge).
I (2990) BUTTON_TASK: Jump signal SENT successfully!
I (3390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (3390) BUTTON_TASK: Jump signal SENT successfully!
I (4490) BUTTON_TASK: Button PRESSED detected (rising edge).
I (4490) BUTTON_TASK: Jump signal SENT successfully!
I (5090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (5090) BUTTON_TASK: Jump signal SENT successfully!
I (6090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (6090) BUTTON_TASK: Jump signal SENT successfully!
I (6525) JUMP_BIRD_GAME: Score: 1
I (6540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (6540) BUTTON_TASK: Jump signal SENT successfully!
I (7540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (7540) BUTTON_TASK: Jump signal SENT successfully!
I (8040) BUTTON_TASK: Button PRESSED detected (rising edge).
I (8040) BUTTON_TASK: Jump signal SENT successfully!
I (8228) JUMP_BIRD_GAME: Score: 2
I (8890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (8890) BUTTON_TASK: Jump signal SENT successfully!
I (9140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (9140) BUTTON_TASK: Jump signal SENT successfully!
I (9290) BUTTON_TASK: Button PRESSED detected (rising edge).
I (9290) BUTTON_TASK: Jump signal SENT successfully!
I (9440) BUTTON_TASK: Button PRESSED detected (rising edge).
I (9440) BUTTON_TASK: Jump signal SENT successfully!
I (9840) BUTTON_TASK: Button PRESSED detected (rising edge).
I (9840) BUTTON_TASK: Jump signal SENT successfully!
I (10637) JUMP_BIRD_GAME: Score: 3
I (11190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (11190) BUTTON_TASK: Jump signal SENT successfully!
I (11390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (11390) BUTTON_TASK: Jump signal SENT successfully!
I (11590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (11590) BUTTON_TASK: Jump signal SENT successfully!
I (11790) BUTTON_TASK: Button PRESSED detected (rising edge).
I (11790) BUTTON_TASK: Jump signal SENT successfully!
I (12231) JUMP_BIRD_GAME: Score: 4
I (12940) BUTTON_TASK: Button PRESSED detected (rising edge).
I (12940) BUTTON_TASK: Jump signal SENT successfully!
I (13090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (13090) BUTTON_TASK: Jump signal SENT successfully!
I (13590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (13590) BUTTON_TASK: Jump signal SENT successfully!
I (13940) BUTTON_TASK: Button PRESSED detected (rising edge).
I (13940) BUTTON_TASK: Jump signal SENT successfully!
I (13973) JUMP_BIRD_GAME: Score: 5
I (14090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (14090) BUTTON_TASK: Jump signal SENT successfully!
I (15340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (15340) BUTTON_TASK: Jump signal SENT successfully!
I (15840) BUTTON_TASK: Button PRESSED detected (rising edge).
I (15840) BUTTON_TASK: Jump signal SENT successfully!
I (16379) JUMP_BIRD_GAME: Score: 6
I (16540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (16540) BUTTON_TASK: Jump signal SENT successfully!
I (16890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (16890) BUTTON_TASK: Jump signal SENT successfully!
I (17340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (17340) BUTTON_TASK: Jump signal SENT successfully!
I (18240) BUTTON_TASK: Button PRESSED detected (rising edge).
I (18240) BUTTON_TASK: Jump signal SENT successfully!
I (18601) JUMP_BIRD_GAME: Score: 7
I (19340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (19340) BUTTON_TASK: Jump signal SENT successfully!
I (19890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (19890) BUTTON_TASK: Jump signal SENT successfully!
I (20267) JUMP_BIRD_GAME: Score: 8
I (20540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (20540) BUTTON_TASK: Jump signal SENT successfully!
I (21740) BUTTON_TASK: Button PRESSED detected (rising edge).
I (21740) BUTTON_TASK: Jump signal SENT successfully!
I (22240) BUTTON_TASK: Button PRESSED detected (rising edge).
I (22240) BUTTON_TASK: Jump signal SENT successfully!
I (22600) JUMP_BIRD_GAME: Score: 9
I (22990) BUTTON_TASK: Button PRESSED detected (rising edge).
I (22990) BUTTON_TASK: Jump signal SENT successfully!
I (23140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (23140) BUTTON_TASK: Jump signal SENT successfully!
I (23490) BUTTON_TASK: Button PRESSED detected (rising edge).
I (23490) BUTTON_TASK: Jump signal SENT successfully!
I (23690) BUTTON_TASK: Button PRESSED detected (rising edge).
I (23690) BUTTON_TASK: Jump signal SENT successfully!
I (23890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (23890) BUTTON_TASK: Jump signal SENT successfully!
I (24590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (24590) BUTTON_TASK: Jump signal SENT successfully!
I (25008) JUMP_BIRD_GAME: Score: 10
I (25940) BUTTON_TASK: Button PRESSED detected (rising edge).
I (25940) BUTTON_TASK: Jump signal SENT successfully!
I (26140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (26140) BUTTON_TASK: Jump signal SENT successfully!
I (26890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (26890) BUTTON_TASK: Jump signal SENT successfully!
I (27390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (27390) BUTTON_TASK: Jump signal SENT successfully!
I (27478) JUMP_BIRD_GAME: Score: 11
I (27640) BUTTON_TASK: Button PRESSED detected (rising edge).
I (27640) BUTTON_TASK: Jump signal SENT successfully!
I (28690) BUTTON_TASK: Button PRESSED detected (rising edge).
I (28690) BUTTON_TASK: Jump signal SENT successfully!
I (29690) BUTTON_TASK: Button PRESSED detected (rising edge).
I (29690) BUTTON_TASK: Jump signal SENT successfully!
I (30171) JUMP_BIRD_GAME: Score: 12
I (30340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (30340) BUTTON_TASK: Jump signal SENT successfully!
I (31390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (31390) BUTTON_TASK: Jump signal SENT successfully!
I (32290) BUTTON_TASK: Button PRESSED detected (rising edge).
I (32290) BUTTON_TASK: Jump signal SENT successfully!
I (32375) JUMP_BIRD_GAME: Score: 13
I (32540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (32540) BUTTON_TASK: Jump signal SENT successfully!
I (32840) BUTTON_TASK: Button PRESSED detected (rising edge).
I (32840) BUTTON_TASK: Jump signal SENT successfully!
I (32990) BUTTON_TASK: Button PRESSED detected (rising edge).
I (32990) BUTTON_TASK: Jump signal SENT successfully!
I (33190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (33190) BUTTON_TASK: Jump signal SENT successfully!
I (34090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (34090) BUTTON_TASK: Jump signal SENT successfully!
I (34540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (34540) BUTTON_TASK: Jump signal SENT successfully!
I (34617) JUMP_BIRD_GAME: Score: 14
I (35840) BUTTON_TASK: Button PRESSED detected (rising edge).
I (35840) BUTTON_TASK: Jump signal SENT successfully!
I (35990) BUTTON_TASK: Button PRESSED detected (rising edge).
I (35990) BUTTON_TASK: Jump signal SENT successfully!
I (36190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (36190) BUTTON_TASK: Jump signal SENT successfully!
I (36897) JUMP_BIRD_GAME: Score: 15
I (37190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (37190) BUTTON_TASK: Jump signal SENT successfully!
I (37390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (37390) BUTTON_TASK: Jump signal SENT successfully!
I (37590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (37590) BUTTON_TASK: Jump signal SENT successfully!
I (38540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (38540) BUTTON_TASK: Jump signal SENT successfully!
I (38873) JUMP_BIRD_GAME: Score: 16
I (39540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (39540) BUTTON_TASK: Jump signal SENT successfully!
I (40090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (40090) BUTTON_TASK: Jump signal SENT successfully!
I (41140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (41140) BUTTON_TASK: Jump signal SENT successfully!
I (41676) JUMP_BIRD_GAME: Score: 17
I (41890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (41890) BUTTON_TASK: Jump signal SENT successfully!
I (42740) BUTTON_TASK: Button PRESSED detected (rising edge).
I (42740) BUTTON_TASK: Jump signal SENT successfully!
I (43576) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.
I (43583) DISPLAY_TASK: Game Over! Final Score: 17. Ticks: 43320
I (43590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (43590) BUTTON_TASK: Jump signal SENT successfully!
I (43717) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 43454.
I (43717) JUMP_BIRD_GAME: Initializing Jump Bird Game state...
I (43720) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.
I (43790) BUTTON_TASK: Button PRESSED detected (rising edge).
I (43790) BUTTON_TASK: Jump signal SENT successfully!
I (44340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (44340) BUTTON_TASK: Jump signal SENT successfully!
I (44540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (44540) BUTTON_TASK: Jump signal SENT successfully!
I (44690) BUTTON_TASK: Button PRESSED detected (rising edge).
I (44690) BUTTON_TASK: Jump signal SENT successfully!
I (44890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (44890) BUTTON_TASK: Jump signal SENT successfully!
I (45090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (45090) BUTTON_TASK: Jump signal SENT successfully!
I (45290) BUTTON_TASK: Button PRESSED detected (rising edge).
I (45290) BUTTON_TASK: Jump signal SENT successfully!
I (45440) BUTTON_TASK: Button PRESSED detected (rising edge).
I (45440) BUTTON_TASK: Jump signal SENT successfully!
I (45790) BUTTON_TASK: Button PRESSED detected (rising edge).
I (45790) BUTTON_TASK: Jump signal SENT successfully!
I (46240) BUTTON_TASK: Button PRESSED detected (rising edge).
I (46240) BUTTON_TASK: Jump signal SENT successfully!
I (47290) BUTTON_TASK: Button PRESSED detected (rising edge).
I (47290) BUTTON_TASK: Jump signal SENT successfully!
I (48190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (48190) BUTTON_TASK: Jump signal SENT successfully!
I (48864) JUMP_BIRD_GAME: Score: 1
I (48890) BUTTON_TASK: Button PRESSED detected (rising edge).
I (48890) BUTTON_TASK: Jump signal SENT successfully!
I (49090) BUTTON_TASK: Button PRESSED detected (rising edge).
I (49090) BUTTON_TASK: Jump signal SENT successfully!
I (50140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (50140) BUTTON_TASK: Jump signal SENT successfully!
I (50690) BUTTON_TASK: Button PRESSED detected (rising edge).
I (50690) BUTTON_TASK: Jump signal SENT successfully!
I (50940) BUTTON_TASK: Button PRESSED detected (rising edge).
I (50940) BUTTON_TASK: Jump signal SENT successfully!
I (51012) JUMP_BIRD_GAME: Score: 2
I (52190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (52190) BUTTON_TASK: Jump signal SENT successfully!
I (52740) BUTTON_TASK: Button PRESSED detected (rising edge).
I (52740) BUTTON_TASK: Jump signal SENT successfully!
I (53085) JUMP_BIRD_GAME: Score: 3
I (53190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (53190) BUTTON_TASK: Jump signal SENT successfully!
I (53390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (53390) BUTTON_TASK: Jump signal SENT successfully!
I (53540) BUTTON_TASK: Button PRESSED detected (rising edge).
I (53540) BUTTON_TASK: Jump signal SENT successfully!
I (54040) BUTTON_TASK: Button PRESSED detected (rising edge).
I (54040) BUTTON_TASK: Jump signal SENT successfully!
I (54751) JUMP_BIRD_GAME: Score: 4
I (55190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (55190) BUTTON_TASK: Jump signal SENT successfully!
I (55390) BUTTON_TASK: Button PRESSED detected (rising edge).
I (55390) BUTTON_TASK: Jump signal SENT successfully!
I (55590) BUTTON_TASK: Button PRESSED detected (rising edge).
I (55590) BUTTON_TASK: Jump signal SENT successfully!
I (56493) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.
I (56500) DISPLAY_TASK: Game Over! Final Score: 4. Ticks: 56237
I (56640) BUTTON_TASK: Button PRESSED detected (rising edge).
I (56640) BUTTON_TASK: Jump signal SENT successfully!
I (56679) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 56416.
I (56679) JUMP_BIRD_GAME: Initializing Jump Bird Game state...
I (56682) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.
I (57190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (57190) BUTTON_TASK: Jump signal SENT successfully!
I (58240) BUTTON_TASK: Button PRESSED detected (rising edge).
I (58240) BUTTON_TASK: Jump signal SENT successfully!
I (59308) JUMP_BIRD_GAME: Bird hit ground. Game Over.
I (59314) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 59051
I (59740) BUTTON_TASK: Button PRESSED detected (rising edge).
I (59740) BUTTON_TASK: Jump signal SENT successfully!
I (59769) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 59506.
I (59770) JUMP_BIRD_GAME: Initializing Jump Bird Game state...
I (59773) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.
I (59940) BUTTON_TASK: Button PRESSED detected (rising edge).
I (59940) BUTTON_TASK: Jump signal SENT successfully!
I (60140) BUTTON_TASK: Button PRESSED detected (rising edge).
I (60140) BUTTON_TASK: Jump signal SENT successfully!
I (60990) BUTTON_TASK: Button PRESSED detected (rising edge).
I (60990) BUTTON_TASK: Jump signal SENT successfully!
I (61190) BUTTON_TASK: Button PRESSED detected (rising edge).
I (61190) BUTTON_TASK: Jump signal SENT successfully!
I (61340) BUTTON_TASK: Button PRESSED detected (rising edge).
I (61340) BUTTON_TASK: Jump signal SENT successfully!
I (62768) JUMP_BIRD_GAME: Bird hit ground. Game Over.
I (62774) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 62512