�x��x�xxx�x��to isola�ESP-ROM:esp32s3-20210327 Build:Mar 27 2021 rst:0x1 (POWERON),boot:0x28 (SPI_FAST_FLASH_BOOT) SPIWP:0xee mode:DIO, clock div:1 load:0x3fce2810,len:0x15a0 load:0x403c8700,len:0x4 load:0x403c8704,len:0xd20 load:0x403cb700,len:0x2f00 entry 0x403c8928 [0;32mI (27) boot: ESP-IDF v5.4.1-dirty 2nd stage bootloader[0m [0;32mI (27) boot: compile time Jul 27 2025 19:17:01[0m [0;32mI (27) boot: Multicore bootloader[0m [0;32mI (28) boot: chip revision: v0.2[0m [0;32mI (30) boot: efuse block revision: v1.3[0m [0;32mI (34) boot.esp32s3: Boot SPI Speed : 80MHz[0m [0;32mI (38) boot.esp32s3: SPI Mode : DIO[0m [0;32mI (42) boot.esp32s3: SPI Flash Size : 2MB[0m [0;32mI (45) boot: Enabling RNG early entropy source...[0m [0;32mI (50) boot: Partition Table:[0m [0;32mI (52) boot: ## Label Usage Type ST Offset Length[0m [0;32mI (59) boot: 0 nvs WiFi data 01 02 00009000 00006000[0m [0;32mI (65) boot: 1 phy_init RF data 01 01 0000f000 00001000[0m [0;32mI (72) boot: 2 factory factory app 00 00 00010000 00100000[0m [0;32mI (78) boot: End of partition table[0m [0;32mI (82) esp_image: segment 0: paddr=00010020 vaddr=3c030020 size=0d3e8h ( 54248) map[0m [0;32mI (99) esp_image: segment 1: paddr=0001d410 vaddr=3fc93200 size=02c08h ( 11272) load[0m [0;32mI (101) esp_image: segment 2: paddr=00020020 vaddr=42000020 size=2065ch (132700) map[0m [0;32mI (127) esp_image: segment 3: paddr=00040684 vaddr=3fc95e08 size=001f0h ( 496) load[0m [0;32mI (128) esp_image: segment 4: paddr=0004087c vaddr=40374000 size=0f114h ( 61716) load[0m [0;32mI (145) esp_image: segment 5: paddr=0004f998 vaddr=600fe100 size=0001ch ( 28) load[0m [0;32mI (151) boot: Loaded app from partition at offset 0x10000[0m [0;32mI (151) boot: Disabling RNG early entropy source...[0m [0;32mI (162) cpu_start: Multicore app[0m [0;32mI (171) cpu_start: Pro cpu start user code[0m [0;32mI (171) cpu_start: cpu freq: 160000000 Hz[0m [0;32mI (172) app_init: Application information:[0m [0;32mI (172) app_init: Project name: rc-car[0m [0;32mI (175) app_init: App version: 1[0m [0;32mI (179) app_init: Compile time: Jul 27 2025 19:47:55[0m [0;32mI (184) app_init: ELF file SHA256: fe2305fd5...[0m [0;32mI (188) app_init: ESP-IDF: v5.4.1-dirty[0m [0;32mI (192) efuse_init: Min chip rev: v0.0[0m [0;32mI (196) efuse_init: Max chip rev: v0.99 [0m [0;32mI (200) efuse_init: Chip rev: v0.2[0m [0;32mI (204) heap_init: Initializing. RAM available for dynamic allocation:[0m [0;32mI (210) heap_init: At 3FC97268 len 000524A8 (329 KiB): RAM[0m [0;32mI (216) heap_init: At 3FCE9710 len 00005724 (21 KiB): RAM[0m [0;32mI (221) heap_init: At 3FCF0000 len 00008000 (32 KiB): DRAM[0m [0;32mI (226) heap_init: At 600FE11C len 00001ECC (7 KiB): RTCRAM[0m [0;32mI (232) spi_flash: detected chip: generic[0m [0;32mI (235) spi_flash: flash io: dio[0m [0;33mW (238) spi_flash: Detected size(16384k) larger than the size in the binary image header(2048k). Using the size in the binary image header.[0m [0;32mI (250) sleep_gpio: Configure to isolate all GPIO pins in sleep state[0m [0;32mI (257) sleep_gpio: Enable automatic switching of GPIO sleep configuration[0m [0;32mI (263) main_task: Started on CPU0[0m [0;32mI (281) main_task: Calling app_main()[0m This is esp32s3 chip with 2 CPU core(s), WiFi/BLE, silicon revision v0.2, 2MB external flash Minimum free heap size: 382780 bytes [0;32mI (285) APP_MAIN: Minimum free heap size: 382780 bytes[0m [0;32mI (290) JUMP_BIRD_QUEUE: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (296) APP_MAIN: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (302) APP_MAIN: LED control queue created successfully.[0m [0;32mI (307) APP_MAIN: Attempting to start display task...[0m [0;32mI (312) DISPLAY_TASK: Creating display mutex...[0m [0;32mI (316) DISPLAY_TASK: Display mutex created. Initial give.[0m [0;32mI (321) DISPLAY_TASK: Display Manager Task started.[0m [0;32mI (327) DISPLAY_TASK: Display task created.[0m [0;32mI (327) SSD1306: OLED configured successfully[0m [0;32mI (334) APP_MAIN: Display task created successfully.[0m [0;32mI (339) APP_MAIN: Attempting to start LED control task...[0m [0;32mI (344) gpio: GPIO[41]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (352) LED_TASK: LED Control Task started. Waiting for signals...[0m [0;32mI (358) LED_TASK: LED Control task created successfully![0m [0;32mI (363) APP_MAIN: LED control task created successfully.[0m [0;32mI (368) APP_MAIN: Attempting to start button monitor task...[0m [0;32mI (374) gpio: GPIO[37]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (382) BUTTON_TASK: Button Monitor Task started. Monitoring GPIO 37 for Jump Bird game input.[0m [0;32mI (390) BUTTON_TASK: Button Monitor task created successfully![0m [0;32mI (395) DISPLAY_TASK: SSD1306 initialized and screen cleared.[0m [0;32mI (401) APP_MAIN: Button Monitor task created successfully.[0m [0;32mI (1406) APP_MAIN: All core tasks and queues initialized. Main idle loop...[0m [0;32mI (2540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2577) DISPLAY_TASK: Initial button press PEEKED. Signal: 1. Ticks: 2314.[0m [0;32mI (2577) DISPLAY_TASK: Jump signal CONSUMED. Transitioning to GAME_RUNNING state. Ticks: 2314.[0m [0;32mI (2581) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (2586) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (2990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6525) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (6540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (7540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (7540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (8040) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8040) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (8228) JUMP_BIRD_GAME: Score: 2[0m [0;32mI (8890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9440) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9440) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10637) JUMP_BIRD_GAME: Score: 3[0m [0;32mI (11190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12231) JUMP_BIRD_GAME: Score: 4[0m [0;32mI (12940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13973) JUMP_BIRD_GAME: Score: 5[0m [0;32mI (14090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (16379) JUMP_BIRD_GAME: Score: 6[0m [0;32mI (16540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (16540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (16890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (16890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (18240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18601) JUMP_BIRD_GAME: Score: 7[0m [0;32mI (19340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (20267) JUMP_BIRD_GAME: Score: 8[0m [0;32mI (20540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (20540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (21740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (21740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (22240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (22240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (22600) JUMP_BIRD_GAME: Score: 9[0m [0;32mI (22990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (22990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (23140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (23140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (23490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (23490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (23690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (23690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (23890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (23890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (24590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (24590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (25008) JUMP_BIRD_GAME: Score: 10[0m [0;32mI (25940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (25940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (26140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (26140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (26890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (26890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (27390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (27390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (27478) JUMP_BIRD_GAME: Score: 11[0m [0;32mI (27640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (27640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (28690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (28690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (29690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (29690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (30171) JUMP_BIRD_GAME: Score: 12[0m [0;32mI (30340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (30340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (31390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (31390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32375) JUMP_BIRD_GAME: Score: 13[0m [0;32mI (32540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (33190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (33190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34617) JUMP_BIRD_GAME: Score: 14[0m [0;32mI (35840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (35840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (35990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (35990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (36190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (36190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (36897) JUMP_BIRD_GAME: Score: 15[0m [0;32mI (37190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (38540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (38540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (38873) JUMP_BIRD_GAME: Score: 16[0m [0;32mI (39540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (39540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (40090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (40090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (41140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (41140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (41676) JUMP_BIRD_GAME: Score: 17[0m [0;32mI (41890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (41890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (42740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (42740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (43576) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.[0m [0;32mI (43583) DISPLAY_TASK: Game Over! Final Score: 17. Ticks: 43320[0m [0;32mI (43590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (43590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (43717) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 43454.[0m [0;32mI (43717) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (43720) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (43790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (43790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (44340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (44340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (44540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (44540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (44690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (44690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (44890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (44890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (45090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (45090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (45290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (45290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (45440) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (45440) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (45790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (45790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (46240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (46240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (47290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (47290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (48190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (48190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (48864) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (48890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (48890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (49090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (49090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (50140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (50140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (50690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (50690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (50940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (50940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (51012) JUMP_BIRD_GAME: Score: 2[0m [0;32mI (52190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (52190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (52740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (52740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (53085) JUMP_BIRD_GAME: Score: 3[0m [0;32mI (53190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (53190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (53390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (53390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (53540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (53540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (54040) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (54040) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (54751) JUMP_BIRD_GAME: Score: 4[0m [0;32mI (55190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (55190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (55390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (55390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (55590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (55590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (56493) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.[0m [0;32mI (56500) DISPLAY_TASK: Game Over! Final Score: 4. Ticks: 56237[0m [0;32mI (56640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (56640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (56679) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 56416.[0m [0;32mI (56679) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (56682) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (57190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (57190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (58240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (58240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (59308) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (59314) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 59051[0m [0;32mI (59740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (59740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (59769) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 59506.[0m [0;32mI (59770) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (59773) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (59940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (59940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (60140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (60140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (60990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (60990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (61190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (61190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (61340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (61340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (62768) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (62774) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 62512[0m