��x�xxxx This isESP-ROM:esp32s3-20210327 Build:Mar 27 2021 rst:0x1 (POWERON),boot:0x28 (SPI_FAST_FLASH_BOOT) SPIWP:0xee mode:DIO, clock div:1 load:0x3fce2810,len:0x15a0 load:0x403c8700,len:0x4 load:0x403c8704,len:0xd20 load:0x403cb700,len:0x2f00 entry 0x403c8928 [0;32mI (27) boot: ESP-IDF v5.4.1-dirty 2nd stage bootloader[0m [0;32mI (27) boot: compile time Jul 27 2025 19:17:01[0m [0;32mI (27) boot: Multicore bootloader[0m [0;32mI (28) boot: chip revision: v0.2[0m [0;32mI (30) boot: efuse block revision: v1.3[0m [0;32mI (34) boot.esp32s3: Boot SPI Speed : 80MHz[0m [0;32mI (38) boot.esp32s3: SPI Mode : DIO[0m [0;32mI (42) boot.esp32s3: SPI Flash Size : 2MB[0m [0;32mI (45) boot: Enabling RNG early entropy source...[0m [0;32mI (50) boot: Partition Table:[0m [0;32mI (52) boot: ## Label Usage Type ST Offset Length[0m [0;32mI (59) boot: 0 nvs WiFi data 01 02 00009000 00006000[0m [0;32mI (65) boot: 1 phy_init RF data 01 01 0000f000 00001000[0m [0;32mI (72) boot: 2 factory factory app 00 00 00010000 00100000[0m [0;32mI (78) boot: End of partition table[0m [0;32mI (82) esp_image: segment 0: paddr=00010020 vaddr=3c030020 size=0d3e8h ( 54248) map[0m [0;32mI (99) esp_image: segment 1: paddr=0001d410 vaddr=3fc93200 size=02c08h ( 11272) load[0m [0;32mI (101) esp_image: segment 2: paddr=00020020 vaddr=42000020 size=20644h (132676) map[0m [0;32mI (127) esp_image: segment 3: paddr=0004066c vaddr=3fc95e08 size=001f0h ( 496) load[0m [0;32mI (128) esp_image: segment 4: paddr=00040864 vaddr=40374000 size=0f114h ( 61716) load[0m [0;32mI (145) esp_image: segment 5: paddr=0004f980 vaddr=600fe100 size=0001ch ( 28) load[0m [0;32mI (151) boot: Loaded app from partition at offset 0x10000[0m [0;32mI (151) boot: Disabling RNG early entropy source...[0m [0;32mI (162) cpu_start: Multicore app[0m [0;32mI (171) cpu_start: Pro cpu start user code[0m [0;32mI (171) cpu_start: cpu freq: 160000000 Hz[0m [0;32mI (172) app_init: Application information:[0m [0;32mI (172) app_init: Project name: rc-car[0m [0;32mI (175) app_init: App version: 1[0m [0;32mI (179) app_init: Compile time: Jul 27 2025 19:47:55[0m [0;32mI (184) app_init: ELF file SHA256: 4a5d632f9...[0m [0;32mI (188) app_init: ESP-IDF: v5.4.1-dirty[0m [0;32mI (192) efuse_init: Min chip rev: v0.0[0m [0;32mI (196) efuse_init: Max chip rev: v0.99 [0m [0;32mI (200) efuse_init: Chip rev: v0.2[0m [0;32mI (204) heap_init: Initializing. RAM available for dynamic allocation:[0m [0;32mI (210) heap_init: At 3FC97268 len 000524A8 (329 KiB): RAM[0m [0;32mI (216) heap_init: At 3FCE9710 len 00005724 (21 KiB): RAM[0m [0;32mI (221) heap_init: At 3FCF0000 len 00008000 (32 KiB): DRAM[0m [0;32mI (226) heap_init: At 600FE11C len 00001ECC (7 KiB): RTCRAM[0m [0;32mI (232) spi_flash: detected chip: generic[0m [0;32mI (235) spi_flash: flash io: dio[0m [0;33mW (238) spi_flash: Detected size(16384k) larger than the size in the binary image header(2048k). Using the size in the binary image header.[0m [0;32mI (250) sleep_gpio: Configure to isolate all GPIO pins in sleep state[0m [0;32mI (257) sleep_gpio: Enable automatic switching of GPIO sleep configuration[0m [0;32mI (263) main_task: Started on CPU0[0m [0;32mI (281) main_task: Calling app_main()[0m This is esp32s3 chip with 2 CPU core(s), WiFi/BLE, silicon revision v0.2, 2MB external flash Minimum free heap size: 382780 bytes [0;32mI (285) APP_MAIN: Minimum free heap size: 382780 bytes[0m [0;32mI (290) JUMP_BIRD_QUEUE: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (296) APP_MAIN: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (302) APP_MAIN: LED control queue created successfully.[0m [0;32mI (307) APP_MAIN: Attempting to start display task...[0m [0;32mI (312) DISPLAY_TASK: Creating display mutex...[0m [0;32mI (316) DISPLAY_TASK: Display mutex created. Initial give.[0m [0;32mI (321) DISPLAY_TASK: Display Manager Task started.[0m [0;32mI (327) DISPLAY_TASK: Display task created.[0m [0;32mI (327) SSD1306: OLED configured successfully[0m [0;32mI (334) APP_MAIN: Display task created successfully.[0m [0;32mI (339) APP_MAIN: Attempting to start LED control task...[0m [0;32mI (344) gpio: GPIO[41]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (352) LED_TASK: LED Control Task started. Waiting for signals...[0m [0;32mI (358) LED_TASK: LED Control task created successfully![0m [0;32mI (363) APP_MAIN: LED control task created successfully.[0m [0;32mI (368) APP_MAIN: Attempting to start button monitor task...[0m [0;32mI (374) gpio: GPIO[37]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (382) BUTTON_TASK: Button Monitor Task started. Monitoring GPIO 37 for Jump Bird game input.[0m [0;32mI (390) BUTTON_TASK: Button Monitor task created successfully![0m [0;32mI (395) DISPLAY_TASK: SSD1306 initialized and screen cleared.[0m [0;32mI (401) APP_MAIN: Button Monitor task created successfully.[0m [0;32mI (1406) APP_MAIN: All core tasks and queues initialized. Main idle loop...[0m [0;32mI (2040) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2040) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2065) DISPLAY_TASK: Initial button press PEEKED. Signal: 1. Ticks: 1802.[0m [0;32mI (2065) DISPLAY_TASK: Jump signal CONSUMED. Transitioning to GAME_RUNNING state. Ticks: 1802.[0m [0;32mI (2069) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (2074) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (2640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6677) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (6690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (7714) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (7720) DISPLAY_TASK: Game Over! Final Score: 1. Ticks: 7457[0m [0;32mI (7740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (7740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (7853) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 7590.[0m [0;32mI (7854) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (7856) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (8340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12296) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (12690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (14540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (14593) JUMP_BIRD_GAME: Score: 2[0m [0;32mI (14690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (14890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (16186) JUMP_BIRD_GAME: Score: 3[0m [0;32mI (16340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (16340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (18240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18371) JUMP_BIRD_GAME: Score: 4[0m [0;32mI (18790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (18790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19926) JUMP_BIRD_GAME: Score: 5[0m [0;32mI (20490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (20490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (20790) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (20790) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (21340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (21340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (21481) JUMP_BIRD_GAME: Score: 6[0m [0;32mI (21540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (21540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (21740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (21740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (22540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (22540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (22740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (22740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (22890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (22890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (23186) JUMP_BIRD_GAME: Score: 7[0m [0;32mI (23990) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (23990) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (24190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (24190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (24890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (24890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (25039) JUMP_BIRD_GAME: Score: 8[0m [0;32mI (25340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (25340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (25490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (25490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (25690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (25690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (26240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (26240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (26440) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (26440) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (27290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (27290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (27490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (27490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (27925) JUMP_BIRD_GAME: Score: 9[0m [0;32mI (28290) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (28290) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (28540) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (28540) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (29590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (29590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (30072) JUMP_BIRD_GAME: Collision with top pipe. Game Over.[0m [0;32mI (30079) DISPLAY_TASK: Game Over! Final Score: 9. Ticks: 29816[0m [0;32mI (31390) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (31390) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (31408) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 31145.[0m [0;32mI (31408) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (31411) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (32090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (32940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (32940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (33140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (33140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (33340) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (33340) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (33590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (33590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34040) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34040) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34240) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34240) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (34740) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (34740) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (35640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (35640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (35777) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (35940) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (35940) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (36140) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (36140) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37440) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37440) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (37590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (37813) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.[0m [0;32mI (37820) DISPLAY_TASK: Game Over! Final Score: 1. Ticks: 37557[0m