�x�x�x��x��ɕ�to is�ESP-ROM:esp32s3-20210327 Build:Mar 27 2021 rst:0x1 (POWERON),boot:0x28 (SPI_FAST_FLASH_BOOT) SPIWP:0xee mode:DIO, clock div:1 load:0x3fce2810,len:0x15a0 load:0x403c8700,len:0x4 load:0x403c8704,len:0xd20 load:0x403cb700,len:0x2f00 entry 0x403c8928 [0;32mI (27) boot: ESP-IDF v5.4.1-dirty 2nd stage bootloader[0m [0;32mI (27) boot: compile time Jul 27 2025 19:17:01[0m [0;32mI (27) boot: Multicore bootloader[0m [0;32mI (28) boot: chip revision: v0.2[0m [0;32mI (30) boot: efuse block revision: v1.3[0m [0;32mI (34) boot.esp32s3: Boot SPI Speed : 80MHz[0m [0;32mI (38) boot.esp32s3: SPI Mode : DIO[0m [0;32mI (42) boot.esp32s3: SPI Flash Size : 2MB[0m [0;32mI (45) boot: Enabling RNG early entropy source...[0m [0;32mI (50) boot: Partition Table:[0m [0;32mI (52) boot: ## Label Usage Type ST Offset Length[0m [0;32mI (59) boot: 0 nvs WiFi data 01 02 00009000 00006000[0m [0;32mI (65) boot: 1 phy_init RF data 01 01 0000f000 00001000[0m [0;32mI (72) boot: 2 factory factory app 00 00 00010000 00100000[0m [0;32mI (78) boot: End of partition table[0m [0;32mI (82) esp_image: segment 0: paddr=00010020 vaddr=3c030020 size=0d3e8h ( 54248) map[0m [0;32mI (99) esp_image: segment 1: paddr=0001d410 vaddr=3fc93200 size=02c08h ( 11272) load[0m [0;32mI (101) esp_image: segment 2: paddr=00020020 vaddr=42000020 size=20640h (132672) map[0m [0;32mI (127) esp_image: segment 3: paddr=00040668 vaddr=3fc95e08 size=001f0h ( 496) load[0m [0;32mI (128) esp_image: segment 4: paddr=00040860 vaddr=40374000 size=0f114h ( 61716) load[0m [0;32mI (145) esp_image: segment 5: paddr=0004f97c vaddr=600fe100 size=0001ch ( 28) load[0m [0;32mI (151) boot: Loaded app from partition at offset 0x10000[0m [0;32mI (151) boot: Disabling RNG early entropy source...[0m [0;32mI (162) cpu_start: Multicore app[0m [0;32mI (171) cpu_start: Pro cpu start user code[0m [0;32mI (171) cpu_start: cpu freq: 160000000 Hz[0m [0;32mI (172) app_init: Application information:[0m [0;32mI (172) app_init: Project name: rc-car[0m [0;32mI (175) app_init: App version: 1[0m [0;32mI (179) app_init: Compile time: Jul 27 2025 19:47:55[0m [0;32mI (184) app_init: ELF file SHA256: cbfca9ad9...[0m [0;32mI (188) app_init: ESP-IDF: v5.4.1-dirty[0m [0;32mI (192) efuse_init: Min chip rev: v0.0[0m [0;32mI (196) efuse_init: Max chip rev: v0.99 [0m [0;32mI (200) efuse_init: Chip rev: v0.2[0m [0;32mI (204) heap_init: Initializing. RAM available for dynamic allocation:[0m [0;32mI (210) heap_init: At 3FC97268 len 000524A8 (329 KiB): RAM[0m [0;32mI (216) heap_init: At 3FCE9710 len 00005724 (21 KiB): RAM[0m [0;32mI (221) heap_init: At 3FCF0000 len 00008000 (32 KiB): DRAM[0m [0;32mI (226) heap_init: At 600FE11C len 00001ECC (7 KiB): RTCRAM[0m [0;32mI (232) spi_flash: detected chip: generic[0m [0;32mI (235) spi_flash: flash io: dio[0m [0;33mW (238) spi_flash: Detected size(16384k) larger than the size in the binary image header(2048k). Using the size in the binary image header.[0m [0;32mI (250) sleep_gpio: Configure to isolate all GPIO pins in sleep state[0m [0;32mI (257) sleep_gpio: Enable automatic switching of GPIO sleep configuration[0m [0;32mI (263) main_task: Started on CPU0[0m [0;32mI (281) main_task: Calling app_main()[0m This is esp32s3 chip with 2 CPU core(s), WiFi/BLE, silicon revision v0.2, 2MB external flash Minimum free heap size: 382780 bytes [0;32mI (285) APP_MAIN: Minimum free heap size: 382780 bytes[0m [0;32mI (290) JUMP_BIRD_QUEUE: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (296) APP_MAIN: xJumpBirdGameInputQueue created successfully.[0m [0;32mI (302) APP_MAIN: LED control queue created successfully.[0m [0;32mI (307) APP_MAIN: Attempting to start display task...[0m [0;32mI (312) DISPLAY_TASK: Creating display mutex...[0m [0;32mI (316) DISPLAY_TASK: Display mutex created. Initial give.[0m [0;32mI (321) DISPLAY_TASK: Display Manager Task started.[0m [0;32mI (327) DISPLAY_TASK: Display task created.[0m [0;32mI (327) SSD1306: OLED configured successfully[0m [0;32mI (334) APP_MAIN: Display task created successfully.[0m [0;32mI (339) APP_MAIN: Attempting to start LED control task...[0m [0;32mI (344) gpio: GPIO[41]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (352) LED_TASK: LED Control Task started. Waiting for signals...[0m [0;32mI (358) LED_TASK: LED Control task created successfully![0m [0;32mI (363) APP_MAIN: LED control task created successfully.[0m [0;32mI (368) APP_MAIN: Attempting to start button monitor task...[0m [0;32mI (374) gpio: GPIO[37]| InputEn: 0| OutputEn: 0| OpenDrain: 0| Pullup: 1| Pulldown: 0| Intr:0 [0m [0;32mI (382) BUTTON_TASK: Button Monitor Task started. Monitoring GPIO 37 for Jump Bird game input.[0m [0;32mI (390) BUTTON_TASK: Button Monitor task created successfully![0m [0;32mI (395) DISPLAY_TASK: SSD1306 initialized and screen cleared.[0m [0;32mI (401) APP_MAIN: Button Monitor task created successfully.[0m [0;32mI (1090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (1090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (1095) DISPLAY_TASK: Initial button press PEEKED. Signal: 1. Ticks: 832.[0m [0;32mI (1095) DISPLAY_TASK: Jump signal CONSUMED. Transitioning to GAME_RUNNING state. Ticks: 832.[0m [0;32mI (1104) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (1109) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (1406) APP_MAIN: All core tasks and queues initialized. Main idle loop...[0m [0;32mI (1567) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (1571) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 1308[0m [0;32mI (1590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (1590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (1678) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 1415.[0m [0;32mI (1678) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (1681) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (1890) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (1890) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2090) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2090) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2490) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2490) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2690) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2690) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (2840) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (2840) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3040) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3040) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3190) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3190) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (3640) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (3640) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4067) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (4582) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (4586) DISPLAY_TASK: Game Over! Final Score: 1. Ticks: 4323[0m [0;32mI (4590) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4590) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4711) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 4448.[0m [0;32mI (4711) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (4714) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (4791) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4791) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (4941) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (4941) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5141) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5141) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5641) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5641) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5841) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5841) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (5991) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (5991) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6341) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6341) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6541) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6541) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6641) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6641) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6767) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.[0m [0;32mI (6771) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 6508[0m [0;32mI (6841) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (6841) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (6894) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 6631.[0m [0;32mI (6894) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (6897) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (7191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (7191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (7341) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (7341) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (7802) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (7806) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 7543[0m [0;32mI (8291) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8291) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (8297) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 8034.[0m [0;32mI (8298) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (8304) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (8691) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8691) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (8941) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (8941) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9197) JUMP_BIRD_GAME: Bird hit ground. Game Over.[0m [0;32mI (9201) DISPLAY_TASK: Game Over! Final Score: 0. Ticks: 8938[0m [0;32mI (9791) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (9791) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (9814) DISPLAY_TASK: Restart button pressed. Transitioning to GAME_RUNNING state. Ticks: 9551.[0m [0;32mI (9815) JUMP_BIRD_GAME: Initializing Jump Bird Game state...[0m [0;32mI (9817) JUMP_BIRD_GAME: xJumpBirdGameInputQueue reset during game initialization.[0m [0;32mI (10191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10391) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10391) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10691) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10691) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (10891) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (10891) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11041) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11041) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11391) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11391) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (11791) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (11791) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12141) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12141) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12307) JUMP_BIRD_GAME: Score: 1[0m [0;32mI (12341) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12341) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12541) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12541) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12641) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12641) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (12841) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (12841) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (13441) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (13441) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (14091) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14091) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (14270) JUMP_BIRD_GAME: Score: 2[0m [0;32mI (14491) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (14491) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15141) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15141) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (15491) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (15491) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (16144) JUMP_BIRD_GAME: Score: 3[0m [0;32mI (16241) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (16241) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (16891) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (16891) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17091) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17091) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17391) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17391) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17541) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17541) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17691) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17691) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (17841) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (17841) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18106) JUMP_BIRD_GAME: Score: 4[0m [0;32mI (18691) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (18691) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (18891) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (18891) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19041) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19041) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19191) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19191) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19341) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19341) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19491) BUTTON_TASK: Button PRESSED detected (rising edge).[0m [0;32mI (19491) BUTTON_TASK: Jump signal SENT successfully![0m [0;32mI (19561) JUMP_BIRD_GAME: Collision with bottom pipe. Game Over.[0m [0;32mI (19565) DISPLAY_TASK: Game Over! Final Score: 4. Ticks: 19302[0m