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fix(frontend): corrected mesh node field mapping in AgentDrillDown
The Target Mesh Node dropdown was incorrectly using 'id', 'name', and 'status' instead of the backend's 'node_id', 'display_name', and 'last_status', causing nodes to appear as '(unknown)'. |
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| frontend/src/features/agents/components/AgentDrillDown.js |
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